This tutorial was written with CorelX19 and translated with CorelX12, but it can also be made using other versions of PSP.
Since version PSP X4, Image>Mirror was replaced with Image>Flip Horizontal,
and Image>Flip with Image>Flip Vertical, there are some variables.
In versions X5 and X6, the functions have been improved by making available the Objects menu.
In the latest version X7 command Image>Mirror and Image>Flip returned, but with new differences.
See my schedule here
For the tube thanks Syl
The rest of the material is by Laurette
(The links of the tubemakers here).
Plugins: consult, if necessary, my filter section here
Filters Unlimited 2.0 here
Mehdi - Sorting Tiles here
Mehdi- Wavy Lab 1.1. here
Mura's Seamless - Emboss at Arch here
Simple - Blintz here ister/mmPole21.zip">here Filters Simple and Mura's Seamless can be used alone or imported into Filters Unlimited.
(How do, you see here)
If a plugin supplied appears with this icon it must necessarily be imported into Unlimited
You can change Blend Modes according to your colors.
In the newest versions of PSP, you don't find the foreground/background gradient (Corel_06_029).
You can use the gradients of the older versions.
The Gradient of CorelX here
Copy the texture texture25 in the Textures Folder.
Open the mask in PSP and minimize it with the rest of the material.
1. Set your foreground color to light color #af9a7f,
set your background color to dark color #603816.
Open a new transparent image 900 x 600 pixels.
Effects>Plugins>Mehdi - Wavy Lab 1.1.
This plugin creates a gradient with the colors of your materials palette.
The first is the background color, the second is the foreground colo.
Change the last two colors created by the plugin:
the 3td with #ffffff and the 4th with your background color #603816.
Effects>Plugins>Mehdi - Sorting Tiles.
Reduce the opacity of this layer to 50%.
Effects>Plugins>Simple - Blintz.
Effects>Reflection Effects>Rotating Mirror.
Change the Blend Mode of this layer to Multiply.
Activate the bottom layer.
Effects>Texture Effects>Blinds, light color.
Effects>Edge Effects>Enhance More.
3. Set your foreground color and set a Foreground/Background Gradient, style Linear.
Layers>New Raster Layer.
Flood Fill with your Gradient.
weave color: black
gap color: white
Image>Resize, to 90%, resize all layers not checked.
Effects>3D Effects>Drop Shadow, color black.
Change the Blend Mode of this layer to Hard Light.
4. Layers>New Raster Layer.
Set again your foreground color to Color.
Flood Fill the layer with your light foreground color #af9a7f.
Image>Resize, to 85%, resize all layers not checked.
Effects>3D Effects>Buttonize, color white.
Selections>Modify>Contract - 7 pixels.
Effects>Texture Effects>Texture - select the texture texture25.
5. Layers>New Raster Layer.
Flood Fill with your background color.
Activate the mask 2Bit_mask_211.
Image>Resize, to 85%, resize all layers checked.
Minimize again the mask.
Go back to your work.
Layers>New Mask layer>From image
Open the menu under the source window and you'll see all the files open.
Select the mask 2Bit_mask_211.